親愛的火炬之光2玩家:
首先恭喜『台北暗殺星』成為世界第一,那些精采的比賽真是令人熱血沸騰,關於另一款世界知名遊戲『火炬之光2』,Runic預計於10/18推出新的patch檔,調整幅度不大,修正了部分遊戲中的BUG,希望玩家們持續支持『台灣電競』與『火炬之光2』,我們也將持續注意Runic更新排成。
1.14.x.x版本更新內容如下:
顯示/圖片
1.Intel HD graphics cards在啟動陰影特效後,修正重影/影像拖曳問題
顯示/效能
2.優化因為長時間buff/debuff顯示造成的效能問題
技能
1.盾擊【Shield Bash】傷害值可以正確的隨充能與否增減
2.惡狼追跡【Wolf Pack】可以正確擊中砲塔s
3.持續秒數的buff會正常運行
4.戰爭之怒【Battle Rage】buff會正常運行
5.修正某些地方爆擊效果的錯誤
6.寵物傷害加成正常運行
等級
1.三姐妹獎賞正確調整為NG+的等級
2.修正路米勒斯區域【Luminous Arena】在多人模式的問題
3.解決多人連線時換場景時的讀取問題
道具
1.調整審判者套裝【Inquisitor set】的套裝獎勵
2.修正召喚骷顱的觸發方式
3.修正裝備有【proximate monsters】屬性寶石的運作
4.修正裝備DOT類傷害的問題
其他
1.稻草人魅惑效果免疫
2.修正關閉所有選單造成的暫停模式
3.修正shift-click點到物品的問題
4.寵物強化的屬性可以正確的影響其他的寵物
『艾望互動數位娛樂』
以下內容轉載至Runic官網
Upcoming Patch 1.14.x.x (tentatively scheduled for 10/18)
by travisbaldree » Wed Oct 17, 2012 4:23 pm
It's a little late in the day for us to post the patch today without a little more sanity testing, but we are tentatively planning to release tomorrow, Thursday October 18th, probably around midday.
Here are the patch notes in advance-
GRAPHICS
*Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled
PERFORMANCE
*LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )
SKILLS
*Shield Bash bonus damage now deals the stated amount(charged and uncharged)
*Wolfpack will properly strike turrets
*Bonuses due to proximity now always expire properly
*Damage bonuses/reductions for Battle Rage properly expire
*Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit
*Pet damage bonuses are applied to effects
LEVELS
*Three Sisters zone now has an appropriate level range for proper NG+ reward scaling
*Various issues resolved in Luminous Arena in multiplayer
*Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)
ITEMS
*Set reward for Inquisitor set altered to a functional bonus
*Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target)
*Effects based on proximate monsters now work properly with socketables
*DOTs were not properly attributing experience if the effect was applied from an item instead of a skill
MISC
*Target Dummy is Charm resistant
*Fixed issue where rebinding Close All Menus could lock you in pause mode
*Fix for shift-click casting a left-click spell and them selecting an item (would previously auto-attack)
*Pet enhancing bonuses work more consistently for pets attached to OTHER pets
首先恭喜『台北暗殺星』成為世界第一,那些精采的比賽真是令人熱血沸騰,關於另一款世界知名遊戲『火炬之光2』,Runic預計於10/18推出新的patch檔,調整幅度不大,修正了部分遊戲中的BUG,希望玩家們持續支持『台灣電競』與『火炬之光2』,我們也將持續注意Runic更新排成。
1.14.x.x版本更新內容如下:
顯示/圖片
1.Intel HD graphics cards在啟動陰影特效後,修正重影/影像拖曳問題
顯示/效能
2.優化因為長時間buff/debuff顯示造成的效能問題
技能
1.盾擊【Shield Bash】傷害值可以正確的隨充能與否增減
2.惡狼追跡【Wolf Pack】可以正確擊中砲塔s
3.持續秒數的buff會正常運行
4.戰爭之怒【Battle Rage】buff會正常運行
5.修正某些地方爆擊效果的錯誤
6.寵物傷害加成正常運行
等級
1.三姐妹獎賞正確調整為NG+的等級
2.修正路米勒斯區域【Luminous Arena】在多人模式的問題
3.解決多人連線時換場景時的讀取問題
道具
1.調整審判者套裝【Inquisitor set】的套裝獎勵
2.修正召喚骷顱的觸發方式
3.修正裝備有【proximate monsters】屬性寶石的運作
4.修正裝備DOT類傷害的問題
其他
1.稻草人魅惑效果免疫
2.修正關閉所有選單造成的暫停模式
3.修正shift-click點到物品的問題
4.寵物強化的屬性可以正確的影響其他的寵物
『艾望互動數位娛樂』
以下內容轉載至Runic官網
Upcoming Patch 1.14.x.x (tentatively scheduled for 10/18)
by travisbaldree » Wed Oct 17, 2012 4:23 pm
It's a little late in the day for us to post the patch today without a little more sanity testing, but we are tentatively planning to release tomorrow, Thursday October 18th, probably around midday.
Here are the patch notes in advance-
GRAPHICS
*Intel HD graphics cards should not show ghosting/smearing effects if shadows are enabled
PERFORMANCE
*LARGE performance optimization to buff/debuff bar displays when there are a large number of overlapping, nonexclusive effects (damage over time, and duration based effects or knockback )
SKILLS
*Shield Bash bonus damage now deals the stated amount(charged and uncharged)
*Wolfpack will properly strike turrets
*Bonuses due to proximity now always expire properly
*Damage bonuses/reductions for Battle Rage properly expire
*Fixed Critical Hit bonuses on some effects not properly incorporating bonuses to crit
*Pet damage bonuses are applied to effects
LEVELS
*Three Sisters zone now has an appropriate level range for proper NG+ reward scaling
*Various issues resolved in Luminous Arena in multiplayer
*Level determinism fixed (Was broken with precacheing in previous patch - could result in triggerable elements and some structural elements re-randomizing on load, or in multiplayer)
ITEMS
*Set reward for Inquisitor set altered to a functional bonus
*Fixes to the summon skull proc on equipment (prevents it from spawning exactly on a target)
*Effects based on proximate monsters now work properly with socketables
*DOTs were not properly attributing experience if the effect was applied from an item instead of a skill
MISC
*Target Dummy is Charm resistant
*Fixed issue where rebinding Close All Menus could lock you in pause mode
*Fix for shift-click casting a left-click spell and them selecting an item (would previously auto-attack)
*Pet enhancing bonuses work more consistently for pets attached to OTHER pets
超贊
期待
支持
很瞎
翻桌
懷疑
+LINE:day588+高/雄/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
+LINE:day588+台/北/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
+LINE:day588+新/竹/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
+LINE:day588+彰/化/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
+LINE:day588+台/南/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
+LINE:day588+南/投/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
+LINE:day588+本/土/頂/級/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
+LINE:day588+台/灣/外/送/茶/坊+男人尋樂秘密基地+LINE:day588【看/主/頁/約/妹】
【要兼職找我唷~未滿18歲未成年禁止加入】